Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose. Skyrim Special Edition also brings the power of mods to the PlayStation®. The Special Edition includes the critically acclaimed game and add-ons with all-new features like remastered art and effects, volumetric god rays, dynamic depth of field, screen-space reflections, and more. Winner of more than 200 Game of the Year Awards, Skyrim Special Edition brings the epic fantasy to life in stunning detail. v0.This product entitles you to download both the digital PS4™ version and the digital PS5™ version of this game. Version 0.334 have some performance optimizations applied.Īll newest versions are compatible with each over and i recommend to use latest. Version 0.309 beta is the first version released for the game. Version 0.341 have fix which remove game LDR limitation, but they are not compatible with stereo mods. Version 0.343 have performance optimizations. Version 0.371 have multiple weathers system, please download helper plugin as described in readme file. Version 0.395 have underwater caustics which require enbhelperse.dll plugin (also used for weather system). Version 0.473 added grass lighting and removed original objects processing. Highly recommended TES Skyrim bug fix of game objects like fire, water particles, doors, vegetables, candles, etc is available here Also you can edit parameters to your own taste inside integrated editor (display it by pressing SHIFT and ENTER keys together, by default). Modification do not have graphic preset, by default it's ugly unconfigured (unless specified in description of version), so you need to download such presets made by users, feel free to visit my forum or Nexus site for them. Also memory manager is not required as Skyrim SE is 圆4 and there is no 4 gb memory limit. Version dublicates the most features of the old Skyrim ENBSeries modification with as much compatibility between presets as possible, except external shaders which differ because of specific differencies between DX9 and DX11.
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